Ux/ui-Design

Skills.lab

The world's most modern, interactive high-tech training system for soccer players with 360 ° projection, ball machines and player and ball tracking

UX and UI design for the HUD of the 360 ° projection as well as for the software for controlling the training system

(2015-2016, in House, Anton Paar Sportstec GmbH)

I helped the Anton Paar startup skills.lab to design the user experience of the interactive soccer simulator as well as the software for its control.

My tasks

Conception and design of the 360 ​​° skills.lab Arena HUD
 
Conception and design of the web-based system and training control
 
Usability testing
 
Working closely with the development team for faster iterating and testing
skillslab.jpg
Skillslab.jpg

Challenge

No competition and reference products
 
Complex technology in a prototype state
 
Low UX budget
 
Intuitive presentation of the training processes for the active player on a 360 ° interface

Anton Paar GmbH

1. Research

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// Personas, user-scenarios and user-requirements

// Competitive analysis

// Comupter games analysis

4. User Testing

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// Monthly usability tests with local football players and trainers

2. Conceptphase

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// Testing hardware capabilities, performance and visbility for arena visuals

 

// Concepts and designs for arena management, training selection and data visualisation  

// Find external partner for 3d visuals in the arena

5. Final design

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// Continuous design improvement

// Adding new trainings

// Adding new trainings and new arena assets

3. Protoyping

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// Continuous testing and improvments of arena mockups and training software interaction concepts and design

6. Dev-Specs

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// Continuous dev support, testing and design reviews

Conception and design of the 360 ​​° skills.lab Arena HUD
 
Conception and design of the web-based system and training control
 
Usability testing
 
Working closely with the development team for faster iterating and testing
Skill3.png
Skill2.png
Skill1.png

Conclusion

The project was very frustrating over long periods due to the often poorly functioning prototype hardware and the low UX budget. Much more would have been possible, especially in the area of UX/UI design. Nevertheless, as a passionate soccer player, I was happy to work on this project. The application of the Lean-UX design approach with the focus on quick small experiments was very successful.