UX design
World of Tanks
Free to Play, Massively Multiplayer Online Game for PC. World of Tanks already has over 160 million players worldwide

UX and UI design for different in-game and meta-game features of the online, free to play game World of Tanks
(2017-2020, in House @ Bongfish GmbH for Wargaming.net)
Free to Play, Massively Multiplayer Online Game for PC. World of Tanks already has over 160 million players worldwide
Free to Play, Massively Multiplayer Online Game for PC. World of Tanks already has over 160 million players worldwide
Gamemode Frontline
My tasks
Interaction concepts for missing meta-game screens in the menu
UI design and implementation in Flash / Scaleform in close cooperation with developers, QA and Wargaming UX Design Department
Anton Paar GmbH

1. Research
// Get familiar with World of Tanks design guidelines, userbase, gamemode mechanics and features
// Research types of players

4. UX/UI Design
// Final UX & UI Design
// Icon Design
// Animations & Transitions

2. Conceptphase
// Create interaction concepts and layouts for missing meta game screens

5. Documentation
// Create developer and QA documentation, specifications and assets

3. User Testing
// Conducting internal guerilla usability tests and feedback sessions.
// Official usability test with real players where only allowed to be done by Wargaming's UX-Lab team

6. Dev-Support
// Support developers during production
// Help QA department review the implementation
Interaction concepts for missing meta-game screens in the menu
UI design and implementation in Flash / Scaleform in close cooperation with developers, QA and Wargaming UX Design Department
My tasks
Interaction concepts for missing meta-game screens in the menu
UI design and implementation in Flash / Scaleform in close cooperation with developers, QA and Wargaming UX Design Department
Challenge
Predefined UI & UX guidelines, which had to be internalized and implemented quickly
New workflows and work processes
Cooperation with external clients in Minsk
Challenge
Predefined UI & UX guidelines, which had to be internalized and implemented quickly
New workflows and work processes
Cooperation with external clients in Minsk


Battle Communication
My tasks
Interaction concepts for missing meta-game screens in the menu
UI design and implementation in Flash / Scaleform in close cooperation with developers, QA and Wargaming UX Design Department
Anton Paar GmbH
1. Research

// Research on state of the art games with excelent in game communication features like APex Legends and League of Legends
// Find ways on how to translate the UX from these games to World of Tanks
// Research problems the playerbase has with the current system
4. UX/UI Design

// Final Icon design and ingame finetuning
// Check visiblity and readability on a wide variety of maps
2. Conceptphase

// User requirements engineering
// Create first drafts in after effects and photoshop
// Create a prototyping plan for the concept phase
5. Documentation

// Create developer and QA documentation, specifications and assets
3. User Testing

// Conducting internal guerilla usability tests and feedback sessions.
// Official usability test with players where only allowed to be done by Wargaming's UX-Lab team
6. Dev-Support

// Support developers during production
// Help QA department review the implementation
Interaction concepts for missing meta-game screens in the menu
UI design and implementation in Flash / Scaleform in close cooperation with developers, QA and Wargaming UX Design Department

Goal
Revision of the current, rarely used ping system
Ability to ping every position in the 3D world and on the minimap
Improve interaction with other players and gameplay objects
The entire interaction works via one button
My task
Define the major problems of the current system
Conception and interaction design of the new system
Coordination with Wargamaing UX
Feature owner during prototype development

Challenge
10 year old system and features that gamers have gotten used to
15 players in a team should communicate tactics and procedures with just a few clicks
Prevent misuse (spamming / trolling) of the system
